![]() ![]() At lower frame rates this causes a noticable flickering in the visuals, something that was especially prevalent in his Elden Ring and Cyberpunk 2077 VR mods. VR mods use a technique called alternate eye rendering to create the 3D image. People familiar with Luke's previous flatscreen to VR releases will know that his R.E.A.L. The performance issues that caused the Elden Ring VR mod to chug away on even the most powerful rigs are non existant here and for me the game ran at a buttery smooth 160fps whilst in VR. I put the mod through its paces in this week's episode of VR Corner (below) and was staggered by how well it ran. VR mod, flatscreen to VR modder Luke Ross is back with a new update that brings third and first person, 6DoF VR to Dark Souls Remastered. ![]() ![]() Hot on the heels of his Elden Ring R.E.A.L. ![]()
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